There are no multipliers from objective captures. To speed up this process, you need score multipliers, which are only achieved from your second kill – in the same life - onwards, awarding exponentially more and more points per kill. Score earned does not reset upon death, but all Scorestreaks cost a lot more. Without question, it’s the single most confusing new feature, and will take you some time to fully absorb. Treyarch essentially melded its own Scorestreak design with some elements from the Support Strike Package from Modern Warfare 3 (remember that?) in an effort to reward both objective play and traditional kills. Let’s just get this out of the way now: you haven’t seen the Scorestreak system in Black Ops Cold War in any Call of Duty before, not in this specific way. This will be the theme of many of our tips here, but we mention it at the top so that you go in with a different mindset. It may use some of the same engine tech, and borrow certain design elements like the Gunsmith system, Field Upgrades or the concept of operators, but the two play completely differently. Whether you play Call of Duty every year, or you’re one of the millions of lapsed players Modern Warfare brought back in 2019, one thing is for certain: Black Ops Cold War is not Modern Warfare. And please feel free to drop your own advice in the comments below. This may be a harder transition compared to previous years, so take things slow, and give our tips a read before jumping in. In the few tips to follow, we’ll cover everything from moment-to-moment changes from Modern Warfare, to Black Ops Cold War’s own quirks. Some things operate on feel, and others, well, we can let you know of ahead of time to save you some of the trouble. Black Ops Cold War has officially arrived, and if you never played the beta, the experience may bring a bit of a shock to the system. Welcome to what’s going to be a decidedly different Call of Duty experience than the one millions of us have been playing for a year.
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